Axis and Allies
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AXIS AND ALLIES AIR FORCE ANGELS TWENTY BOOSTER NEW
Axis and Allies Air Force Angels Twenty Booster New Product Type: miniatures starter and boosterTarget Audience: Fans of Axis & Allies, WWII en...
View full detailsAXIS AND ALLIES NORTH AFRICA
AXIS AND ALLIES NORTH AFRICA The fighting in North Africa was unlike any other in World War II. Now you will command the forces of either the Axi...
View full detailsAXIS AND ALLIES EXPANDED RULES NEW
Axis and Allies Expanded Rules New Add More Depth and Detail to Your Axis & Allies Miniatures Games with Expanded Rules that Allow You and Your...
View full detailsAXIS AND ALLIES GUADALCANAL New
AXIS AND ALLIES GUADALCANAL August 1942: The Solomon Islands Japan occupies the Solomon Islands, interfering with Allied supply lines in the South ...
View full detailsAXIS AND ALLIES HIT DICE
Axis & Allies: Hit Dice Streamline your Axis & Allies battles with the Hit Dice accessory. This set includes 72 custom dice, designed to ma...
View full detailsAXIS AND ALLIES IPC CHIPS
Axis & Allies: IPC Chips Upgrade your Axis & Allies experience with the IPC Chips set, a premium accessory designed to simplify resource t...
View full detailsFrequently Asked Questions
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1.What is Axis & Allies?
Axis & Allies is a board game that simulates World War II on a global scale. It was first published in 1981 by Milton Bradley Company and has since been reprinted several times. The game is designed for two to five players and typically takes several hours to play.
In Axis & Allies, each player takes on the role of a major power from the war: either the Axis powers (Germany, Japan, and Italy) or the Allied powers (United States, Great Britain, and the Soviet Union). The game is played on a map of the world divided into territories, each of which represents a different region or country.
Players take turns moving their military forces and attacking their opponents, using a combination of infantry, tanks, aircraft, and naval units. The game also includes economic and strategic elements, such as the production of resources, research and development of technology, and the negotiation of alliances.
The ultimate goal of the game is to control a certain number of victory cities, which are represented on the game board. The first player to capture a predetermined number of victory cities wins the game.