ROOT EXPANSION THE RIVERFOLK
Root: The Riverfolk Expansion enhances the base game by introducing new factions, additional Vagabond variants, and expanded gameplay options, accommodating up to six players.
New Factions:
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The Riverfolk Company: A mercantile faction that offers services to other players, generating wealth through trade and strategic alliances.
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The Lizard Cult: A religious faction aiming to spread its influence by converting followers and establishing gardens across the woodland.
Additional Features:
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Three New Vagabond Variants: Introducing diverse characters with unique abilities, adding variety to Vagabond gameplay.
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Cooperative and Competitive Bot Play: Enables solo or cooperative play against automated factions, enhancing versatility.
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Expanded Player Configurations: Supports up to six players, increasing the game's capacity and strategic complexity.
Components:
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Screen-printed warrior tokens for new factions.
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Faction boards detailing abilities and actions.
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Additional Vagabond character cards and tokens.
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Components for bot play, including cards and tokens.
Player Details:
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Number of Players: 1 to 6.
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Recommended Age: 10 years and up.
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Playing Time: 60 to 90 minutes.
Play as the:
Lizard Cult – Attempt to indoctrinate the dispossessed creatures of the woods and spread your creed far and wide.
Riverfolk Company – Capitalize on crisis. Offer services and expand your trade operations to secure your status as a merchant king.
Second Vagabond – Compete with a rival Vagabond to gain fame and fortune while the other factions attempt to secure their rule.
Cooperate:
Mechanical Marquise – Wage war against the Mechanical Marquise in competitive or cooperative modes!
Each Game Includes:
More screen printed warriors and the pieces you need to play with up to six players.
Three new Vagabond Variants.
Cooperative and Competive Bot Play.
Dozens of new player configurations!