Company of Heroes (2nd Edition): OKW Player Set
Bring the Oberkommando West (OKW) to your battles with the Company of Heroes (2nd Edition): OKW Player Set. This complete faction expansion provides the forces and player components needed to add another commander to your Company of Heroes games.
OKW rewards careful planning and calculated aggression. Forward spawning buildings allow you to establish a presence closer to the fighting, but their positioning creates an important risk-versus-reward decision. Your early infantry provides flexible tools for applying pressure while you work toward the faction's expensive but extremely impactful Tier 3 units.
The Player Set also includes components such as Command Cubes, dice, and Infantry Trays, making it the natural way to expand the 2 Player Core Set into larger multiplayer battles.
Features
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Official Company of Heroes (2nd Edition) faction expansion
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Adds OKW – Oberkommando West as a playable force
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Includes OKW faction forces
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Includes components for an additional player
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Includes Command Cubes
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Includes Dice
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Includes Infantry Trays
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Features forward spawning buildings
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Flexible early-game infantry
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Powerful late-game Tier 3 units
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Multiple Commander and unit choices
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Designed around pressure, positioning, and timing
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Expands the 2 Player Core Set for multiplayer games
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Fully compatible with Company of Heroes (2nd Edition)
Add Another Player
Faction Player Sets include more than additional military units.
Each box provides the supporting components required to bring another participant into your Company of Heroes games.
To expand the 2 Player Core Set, add one Faction Player Set for each additional player.
Included player components feature items such as:
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Command Cubes
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Dice
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Infantry Trays
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Faction Components
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OKW Forces
This makes the OKW Player Set useful both for dedicated OKW commanders and gaming groups expanding into larger multiplayer battles.
Command the OKW
OKW offers a distinctive tactical challenge built around balancing immediate battlefield pressure against long-term development.
Your force must consider:
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Forward building placement
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Early infantry pressure
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Resource management
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Commander selection
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Unit progression
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Battlefield positioning
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Timing powerful units
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Risk versus reward
Success comes from applying enough early pressure to prevent your opponent from freely executing their own plans while preparing for your more powerful units to arrive.
Forward Spawning Buildings
One of the defining elements of the OKW is the ability to establish forward spawning buildings.
Position them aggressively and your reinforcements can enter the battle closer to important areas.
Place them poorly and you risk exposing valuable infrastructure to enemy attacks.
Choosing their location becomes an important strategic decision involving:
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Distance from objectives
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Enemy attack routes
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Defensive terrain
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Reinforcement speed
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Exposure to enemy units
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Long-term battlefield plans
The right position can provide a significant advantage. The wrong one can become an expensive liability.
Flexible Early Infantry
OKW's early infantry can respond to a variety of battlefield situations, helping compensate for the faction's lack of conventional weapon teams.
Use these troops to:
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Contest objectives
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Apply early pressure
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Protect forward buildings
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Delay enemy advances
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Control important terrain
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Buy time for stronger units
Keeping the enemy occupied during the early game is critical while you develop toward your heavier assets.
Powerful Tier 3 Units
OKW's Tier 3 units are expensive, but their arrival can dramatically change the battlefield.
The challenge is surviving and maintaining enough control during the early stages of the game to deploy them effectively.
Once available, these units can provide the power needed to turn early pressure into a decisive late-game advantage.
Adapt Your Force
Unit and Commander selection are particularly important when playing OKW.
Different opponents and scenarios may require different approaches, so adapt your choices according to the battlefield rather than relying on an identical plan every game.
A successful OKW strategy often follows a clear progression:
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Establish your forward position
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Apply early pressure
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Contest important objectives
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Protect your infrastructure
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Build toward Tier 3
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Deploy high-impact units
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Make the decisive push
Expand Your Multiplayer Battles
Faction Player Sets allow Company of Heroes groups to grow beyond the two-player Core Set.
For example:
2 Players
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Core Set
3 Players
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Core Set + 1 Faction Player Set
4 Players
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Core Set + 2 Faction Player Sets
Add further faction sets according to the supported player count and scenario requirements.
Why Choose the OKW Player Set?
Add Another Player
Command Cubes, dice, Infantry Trays, and other supporting components provide the materials needed to introduce an additional participant.
Forward Deployment Strategy
Forward spawning buildings create interesting positioning decisions and allow OKW commanders to establish an aggressive battlefield presence.
Flexible Early Infantry
Your starting troops can adapt to numerous threats while maintaining pressure on the opponent.
High-Impact Late Game
Expensive Tier 3 units reward players who can successfully navigate the early battle and build toward a powerful finishing move.
Distinctive Tactical Progression
OKW is ideal for players who enjoy balancing early aggression with long-term planning and carefully timing when to commit their strongest units.
Product Information
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Game: Company of Heroes
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Edition: 2nd Edition
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Faction: OKW / Oberkommando West
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Product: OKW Player Set
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Setting: World War II
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Product Type: Faction / Additional Player Expansion
Miniatures and components are supplied as indicated by the manufacturer. Painting is optional and allows you to customize the appearance of your forces.
Please Note: This is an expansion and is not a standalone game. A copy of the Company of Heroes (2nd Edition) Core Set is required for normal play.
Meta Title:
Company of Heroes 2nd Edition OKW Player Set
Meta Description:
Add OKW and another player to Company of Heroes 2nd Edition. The OKW Player Set includes faction forces, Command Cubes, dice, Infantry Trays and supporting components, with forward spawning buildings, flexible infantry and powerful Tier 3 units.