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Star Trek Adventures: These are the Voyages - Volume 1

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Original price $ 45.00 CAD - Original price $ 45.00 CAD
Original price
$ 45.00 CAD
$ 45.00 CAD - $ 45.00 CAD
Current price $ 45.00 CAD

Star Trek Adventures: These are the Voyages - Volume 1

Embark on new missions across the Final Frontier with These are the Voyages – Volume 1, the first adventure supplement for Star Trek Adventures. This collection contains eight ready-to-play missions designed to drop your crew into the heart of classic Star Trek scenarios, from strange new worlds to encounters with dangerous foes. Each mission is adaptable to your crew’s era of play, making it a versatile resource for Captains and Game Masters alike.

Features:

  • Eight Standalone Adventures: Includes a variety of missions, from first contacts and rescue operations to mysterious anomalies.

  • Adaptable Across Eras: Designed for use with any Starfleet crew, whether you’re playing in the Original Series, Next Generation, or other timelines.

  • Cinematic Storytelling: Each scenario captures the spirit of Star Trek with exploration, diplomacy, and moral choices.

Why Choose Star Trek Adventures: These are the Voyages – Volume 1?

  • Instant Play Value: Ready-made adventures save prep time and get your crew into action quickly.

  • Flexible Use: Can be run as one-shots, campaign arcs, or integrated into ongoing stories.

  • Authentic Trek Experience: Brings the feel of televised Star Trek directly to the tabletop.

Detailed Info:

  • 8 ready to play missions using the 2d20 game system from Modiphius Entertainment adapted for Star Trek Adventures, and requires the Star Trek Adventures core rulebook to play.
  • Uncover the truth about an anomalous wormhole that has trapped an older starship vessel.
  • Weigh up the dilemma of the Prime Directive with an intelligent species that originates outside the confines of normal space and time, subjugated by another civilization.
  • Rescue a Federation science vessel, drifting dangerously inside the Romulan Neutral Zone, avoiding an escalation into war.
  • Investigate strange events on Carina VII, where a colony is rapidly disintegrating around its foundations.
  • Explore a strange alien space station, containing a massive forest eco-system of its own.
  • Foil plans to spread a long-dead plague and uncover the truths of its origin.
  • Stop the theft of an experimental torpedo and pursue its thieves to expose their plot.
  • Respond to a distress signal from a mining colony in revolt and discover new life in its mines.