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DUNGEON CRAWL CLASSICS #2: LOST VAULT OF TSATHZAR RHO NEW

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Original price $ 25.00 CAD - Original price $ 25.00 CAD
Original price
$ 25.00 CAD
$ 25.00 CAD - $ 25.00 CAD
Current price $ 25.00 CAD

Dungeon Crawl Classics #2: Lost Vault of Tsathzar Rho (New)

Descend into madness—where ancient horrors awaken beneath the earth.

The Dungeon Crawl Classics #2: Lost Vault of Tsathzar Rho is an old-school dungeon adventure crafted for first-level characters, recapturing the grit, danger, and mystery of classic fantasy roleplaying. When a defenseless village pleads for help against a deranged ogre, the heroes soon uncover that something far darker lurks below—a subterranean portal leading to the Lost Vault of Tsathzar Rho, home to a long-forgotten prophet of the Outer Gods.

As the corruption spreads through the land, players will face mutated creatures, mind-twisting horrors, and the creeping influence of chaos. With its Lovecraftian themes and deadly atmosphere, this module embodies everything that makes Dungeon Crawl Classics legendary: brutal traps, iconic monsters, and no NPCs who aren’t meant to be killed.

Product Info:
Adventure Level: 1st Level Characters
System: D20 (3.5 Edition Compatible)
Publisher: Goodman Games
Format: Softcover Adventure Module
Setting: World-neutral; easily dropped into any fantasy campaign

Features:
• Classic Dungeon Design: Twisting passages, deadly traps, and cultish foes await those daring enough to enter.
• Dark, Atmospheric Narrative: A corruption-driven tale of madness and chaos tied to the Outer Gods.
• Challenging Encounters: Perfect balance of exploration, combat, and discovery for low-level adventurers.
• Fully Compatible: Designed for Dungeon Crawl Classics RPG and adaptable to any 3.5 D20 setting.

Why Choose Lost Vault of Tsathzar Rho?
• Lovecraftian Horror Meets Classic Fantasy: Blends cosmic dread with traditional dungeon-crawling action.
• Ideal for New Players or Short Campaigns: A tight, self-contained adventure with room for expansion.
• Expands Any Campaign: Easy to integrate into homebrew worlds or ongoing DCC storylines.

Will your party survive the whispers of Tsathzar Rho—or succumb to the madness beneath the mountain?