Skip to content
FREE SHIPPING ON ORDERS $200+
FREE SHIPPING ON ORDERS $200+

Country

Dungeons and Dragons DDR 3.0 Ghostwalk New

Sold out
Original price $ 49.99 CAD - Original price $ 49.99 CAD
Original price
$ 49.99 CAD
$ 49.99 CAD - $ 49.99 CAD
Current price $ 49.99 CAD

Dungeons & Dragons 3.0: Ghostwalk (New)

Between life and death lies the city of Manifest—where spirits walk among the living.

The Dungeons & Dragons: Ghostwalk sourcebook introduces a unique campaign setting that blurs the boundary between the mortal world and the afterlife. Centered around the city of Manifest, this stand-alone setting allows players and Dungeon Masters to explore a realm where the living and the dead coexist. In this world, spirits retain physical form, adventuring side by side with mortals until they choose—or are forced—to cross the mysterious Veil into true death.

Designed for 3rd Edition D&D, Ghostwalk offers everything needed to run a complete campaign of spectral intrigue, redemption, and supernatural adventure. The book features detailed lore, new classes and feats, spells, monsters, and even full adventures that bring the haunted city and its perilous surroundings to life.

Product Info:
Edition: Dungeons & Dragons 3.0 (Third Edition)
Setting: Ghostwalk Campaign Setting
Format: Hardcover Sourcebook
Publisher: Wizards of the Coast

Features:
New Character Options: Play as ghost characters with unique traits, or advance in the new Eidolon and Eidoloncer classes.
Rich Campaign Material: Includes three full adventures, four detailed encounter sites, and the complete lore of the city of Manifest.
Expanded Gameplay Content: Over 70 new feats, 65 new spells, and 14 new monsters and templates designed for the spirit world.
Standalone or Integratable: Use Ghostwalk as its own campaign world or seamlessly add its themes of death and afterlife to an existing setting.

Requirements:
Dungeon Masters need the Player’s Handbook, Dungeon Master’s Guide, and Monster Manual.
Players need only the Player’s Handbook.

Why Choose Ghostwalk?
Innovative Concept: Experience a campaign where death is not the end, but a new beginning.
Perfect for Storytellers: Encourages exploration of mortality, unfinished quests, and second chances.
Versatile Setting: Ideal for high-fantasy, gothic, or otherworldly adventures.

Step beyond the Veil—where the living and the dead share the same streets, and destiny lingers even after death.