02 Hundred Hours
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Grey for Now Games 02 Hundred Hours Starter Set New
Grey for Now Games 02 Hundred Hours Starter Set 02 Hundred Hours is a skirmish wargame played with a force of 5-20 models, fighting out night-time ...
View full details02 Hundred Hours Desert Raid New
02 Hundred Hours Desert Raid Intrepid members of the LRDG and SAS travel hundreds of miles through the deserts of North Africa, braving sandstorms ...
View full details02 Hundred Hours Partisan Resistance Cell New
02 Hundred Hours Partisan Resistance Cell New models and 40 unique cards introducing the new Plan mechanic! A courageous group of Partisan fighters...
View full detailsGrey for Now Games 02 Hundred Hours Operation Torchlight New
Grey for Now Games 02 Hundred Hours Operation Torchlight 02 Hundred Hours Expansion Set New models and 24 unique cards, including including option...
View full details02 Hundred Hours Escapees in Civvies New
02 Hundred Hours Escapees in Civvies The men who escaped from Stalag Luft III took great lengths to re-tailor material from old uniforms, creating ...
View full details02 Hundred Hours Escape from Stalag Luft III New
02 Hundred Hours Escape from Stalag Luft III Plucky POW airmen execute a massed breakout from their high-security prison camp. Pursued by the relen...
View full detailsGrey for Now Games 02 Hundred Hours Guards of Facility 9 New
Grey for Now Games 02 Hundred Hours Guards of Facility 9 02 Hundred Hours Expansion Set New models and 24 unique cards, including the 'It's a Trap...
View full details02 Hundred Hours LRDG / SAS Reinforcements New
02 Hundred Hours LRDG / SAS Reinforcements The 02 Hundred Hours LRDG/SAS Reinforcements set adds elite soldiers from the Long Range Desert Group (L...
View full detailsGrey for Now Games 02 Hundred Hours Sleepy Sentry Launch Miniature New
Grey for Now Games 02 Hundred Hours Sleepy Sentry Launch Miniature About the Character: The Sleepy Sentry is a character miniature designed for 02 ...
View full details02 Hundred Hours DAK Casualties New
02 Hundred Hours DAK Casualties The Hundred Hours DAK Casualties set is designed for the Hundred Hours skirmish game, representing wounded and fall...
View full detailsGrey for Now Games 02 Hundred Hours Extra Dice Set New
Grey for Now Games 02 Hundred Hours Extra Dice Set About the Dice: The 02 Hundred Hours Extra Dice Set is designed to enhance your gameplay experi...
View full details02 Hundred Hours DAK Reinforcements 2 New
02 Hundred Hours DAK Reinforcements 2 The 02 Hundred Hours DAK Reinforcements 2 set is a perfect addition to your Hundred Hours skirmish gam...
View full details02 Hundred Hours DAK Reinforcements 1 New
02 Hundred Hours DAK Reinforcements 1 The 02 Hundred Hours DAK Reinforcements 1 set brings additional soldiers from the Deutsches Afrikakorps (DAK)...
View full details02 Hundred Hours
02 Hundred Hours is a World War II stealth skirmish game from Grey For Now Games that focuses on covert operations, infiltration, sabotage, and tense nighttime missions behind enemy lines. If you're looking to buy 02 Hundred Hours in Canada, this collection includes starter sets, miniatures, rulebooks, expansion packs, terrain, and accessories for one of the most innovative historical skirmish games available.
Unlike traditional wargames that emphasize large battles, 02 Hundred Hours places players in command of elite commandos, sentries, and special forces during daring nighttime operations. Every movement, line of sight, and decision matters as you attempt to complete objectives while avoiding detection.
1. What is 02 Hundred Hours?
02 Hundred Hours is a World War II tabletop skirmish game centered on stealth, infiltration, and special operations.
Players command small teams during covert nighttime missions behind enemy lines.
2. What makes 02 Hundred Hours different from other WWII games?
Unlike traditional battlefield games, 02 Hundred Hours emphasizes stealth, concealment, sentry patrols, sabotage, and carefully planned operations.
Success often depends on avoiding combat rather than seeking it.
3. What forces can I play?
Players command elite Allied commandos or German defenders, with additional forces available through expansion products.
Each side offers unique abilities and tactical options.
4. Is 02 Hundred Hours beginner-friendly?
Yes. The game uses relatively small model counts and straightforward core mechanics while offering significant tactical depth.
Starter sets provide an excellent introduction to the system.
5. How many miniatures are needed to play?
02 Hundred Hours is a skirmish game, so only a small number of miniatures are typically required.
This keeps games fast, affordable, and easy to transport.
6. Is terrain important in 02 Hundred Hours?
Absolutely. Buildings, walls, vegetation, shadows, and cover are central to stealth-based gameplay.
Well-designed terrain creates immersive and tactically rewarding missions.
7. Does 02 Hundred Hours support campaign play?
Yes. Players can enjoy linked missions and narrative campaigns that develop over multiple games.
This adds replayability and storytelling opportunities.
8. Do 02 Hundred Hours miniatures require assembly and painting?
Yes. Miniatures are supplied unassembled and unpainted, allowing hobbyists to create historically inspired special forces and battlefield environments.
Painting and terrain building are rewarding parts of the experience.
9. Do you ship 02 Hundred Hours products across Canada?
Yes. We ship 02 Hundred Hours miniatures, rulebooks, and accessories across Canada, with shipping options calculated at checkout.
Orders are packaged carefully to ensure products arrive safely.
10. Why play 02 Hundred Hours?
02 Hundred Hours offers a unique combination of historical authenticity, stealth gameplay, narrative missions, and tactical decision-making.
It is an excellent choice for players seeking a fresh take on World War II tabletop gaming.