Tempestus Scions – Lore, Missions & 40k Tactics Guide
Tempestus Scions – Imperial Storm Troopers of the Astra Militarum
Tempestus Scions—also known across the Imperium as Storm Troopers—are the razor point of the Militarum Tempestus. Recruited almost exclusively from the Schola Progenium and forged through merciless training, Scions are the elite infantry of the Astra Militarum: disciplined, surgically precise, and equipped for high‑risk missions where standard Guardsmen would be ground to dust. This guide explains who they are, showcases daring mission profiles that define their legend, and outlines why they’re elite on the tabletop—with practical loadout, tactics, and hobby tips to make your squad look and play like the Emperor’s finest.
Who Are the Tempestus Scions?
Tempestus Scions are graduates of the Imperium’s unforgiving Schola Progenium, orphan‑foundlings molded into model citizens under the eye of drill‑abbots and the Commissariat. Those who survive the crucible are selected for the Militarum Tempestus—an organization that supplies precision strike forces to Imperial commanders, Inquisitors, and planetary governors. They fight as self‑contained platoons led by Tempestors and Tempestor Primes, deploying by Valkyrie gunship, grav‑chute insertion, or covert ground insertion, then vanishing before the enemy can meaningfully respond.
Every aspect of a Scion is about reliability under fire: carapace armour to shrug off small arms, hot‑shot las‑weapons (hellguns) for armor‑piercing volleys, and a labyrinth of vox discipline and hand‑signal doctrine to keep squads effective even when cut off. When the Astra Militarum needs a specific objective cracked open—an orbital defense node, a warlord’s bunker, a traitor psyker—Scions are the ones who knock.
Daring Mission Profiles (How Legends Are Made)
While the Imperium’s archives are classified or contradictory, certain types of operations recur in Tempestus lore. Use them as inspiration for campaigns, narratives, or display plinths:
- Void‑Drop Sabotage: Scions grav‑drop from low orbit onto a planetary macro‑battery, breach the gun’s maintenance galleries, and set melta charges to silence defenses ahead of an invasion.
- Spire Decapitation: In hive‑city darkness, two squads ride a Valkyrie through flak corridors, rappel to a governor’s palace balcony, and execute a targeted beheading strike before dawn curfew lifts.
- Bridge of Knives: A platoon boards a heretic war barge via assault clamps, fights corridor by corridor to the plasma control deck, and scuttles the ship to prevent a civilian massacre planetside.
- Data‑Reliquary Extraction: Undercover Scions, disguised as factorum workers, smuggle a STC fragment out of a traitor forge—then call in a precision airlift while Arbites riots distract the foe.
- Psyker Snatch‑and‑Grab: A mixed team of Scions and sanctioned psykers storms a cult sanctuary, null‑nets the coven leader, and exfiltrates before the warp‑drunk mob regroups.
- Champions of the Ash: On an ash‑waste front, Scions leapfrog between dunes, volley‑gun bursts shredding raider bikes to keep a supply column alive to the final stronghold.
- Beacon of Faith: When a cathedral world burns, Scions hold a pilgrim convoy’s last bridge, buying time for evacuation shuttles with disciplined over‑watch and orderly retreats.
What Makes Tempestus Scions Elite?
- Selection & Indoctrination: Schola Progenium conditioning produces soldiers who won’t break—physically or morally—under situations that shatter line infantry.
- Superior Kit: Carapace armour resists small‑arms better than flak; hot‑shot lasguns and hot‑shot volley guns punch above their size; dedicated melta/plasma teams erase priority targets.
- Tempestus Orders: Squad‑level orders and comms discipline turn a five‑to‑ten‑man unit into a force multiplier—coordinated target priority, tighter volleys, cleaner withdrawals.
- Insertion Options: From deep strike to Valkyrie low‑skimming, Scions arrive where the fight matters—not where the enemy planned to meet them.
- Mission‑First Culture: Scions don’t fight for lines on a map; they fight for objectives. They’ll give up ground to kill the objective, then vanish.
Scions on the Table – Roles, Loadouts & Tactics
Exact rules vary by season, but Scions have a consistent battlefield identity: precise shock infantry that trade up by landing where the opponent is weakest.
Core Roles
- Alpha‑Strike: Deep‑strike plasma or melta to delete a tank, monster, or lynchpin character.
- Objective Jackals: Drop on exposed back‑field objectives mid‑game, forcing your opponent to send help or hemorrhage primary points.
- Screen‑Breaking Fire: Hot‑shot volley guns strip elite infantry hiding behind screens; precision orders finish the job.
- Counter‑Raiders: A reserve squad can intercept deep‑strikers or outflankers with overlapping arcs and disciplined Overwatch.
Recommended Loadouts (Edition‑Agnostic)
- 4× Plasma + Tempestor Plasma Pistol: Highest ceiling into elite targets; keep a Vox‑caster or nearby command piece to ensure orders land when it matters.
- 2× Melta + 2× Plasma: Hybrid kill team that threatens both armor and heavy infantry—popular for all‑comers lists.
- 2× Volley Guns + 2× Plasma: Mid‑range suppression with a finishing spike; great for clearing entrenched troops on objectives.
- Hand‑Flamers / Grenade Launchers: Niche, but useful for clearing light infantry in dense terrain and punishing hordes that survive the initial volley.
Delivery & Tempo
- Deep Strike Windows: Time your drops for when screens have thinned or when the opponent’s counterpunch is tied up elsewhere. Don’t drop early just because you can.
- Valkyrie Taxi: In missions with long tables or sparse terrain, a Valkyrie mid‑board hop allows two precise dismounts and protects your investment from chaff charges.
- Layered Threats: Pair Scions with artillery or a main battle tank; the “shoot or stop the drop?” choice creates mistakes you can punish.
Kasrkin vs Tempestus Scions (Know the Difference)
Kasrkin are the Cadian regiments’ elite shock troops—devastating in urban sieges and trench warfare—while Tempestus Scions are a pan‑Imperial special operations arm with broader insertion options and an expeditionary command chain. On the table, Kasrkin typically excel at static or advancing gunlines, while Scions thrive as precision raiders who appear exactly where the plan demands.
From Patrol to 2,000 Points – Building with Scions
1,000‑Point Strike Company (Example Concept)
- Tempestor Prime (warlord support & orders)
- 2× Scion Squads (plasma‑heavy for alpha strikes)
- 1× Scion Squad (volley‑gun mid‑board anchor)
- 1× Valkyrie (transport + gun run)
- Backline support (artillery or tank) to punish reactions
Plan: One squad drops for the key pick‑off, the Valk squad plays mid, and the third holds reserve to bully a late‑game objective.
2,000‑Point Task Force (Example Concept)
- Tempestor Prime + Command Squad (aura, orders, recovery)
- 4× Scion Squads (mixed melta/plasma/volley gun)
- 2× Valkyries (threaten dual inserts)
- Armor detachment (Russ/Artillery) to peel screens
- Counter‑assault deterrent (Ogryns, Bullgryns, or allied assets)
Plan: Stagger drops across turns two and three; always present a fresh problem. By the time opponents stabilize, they’ve bled the primaries dry.
Hobby & Painting – Make Your Scions Pop
Readability First
- Carapace: Edge‑highlight the plates with a cooler, lighter tone than the cloth for clean separation.
- Cloth & Webbing: Keep matte; it frames the glossier armor and lenses.
- Lenses & Power Cables: One spot color (turquoise, crimson, or hazard yellow) across the unit ties the squad together.
Weathering Without Mess
- Sponge Chips: Tiny dabs of dark brown on hard edges; follow with a small silver highlight inside the largest chips.
- Dust Pass: A thin drybrush on boots, knee plates, and lower coat edges sells story without obscuring details.
Conversions
- Vox & Knife Sheaths: Bits from Guard and Naval kits personalize Tempestors and sergeants.
- Helmet Plumes/Rank Marks: Subtle stripes or micro‑transfers on the helmet crest read well at arm’s length.
Image Suggestions
- Hero banner: A Tempestor Prime leading two Scions, grav‑chutes open, with a Valkyrie silhouette.
- Loadout spread: Plasma, melta, volley gun, and vox laid out with captions.
- Urban raid diorama: Scions breaching a hab‑door with muzzle flashes lighting wet cobbles.
Link to Shop
Build your elite strike company with kits, transports, and support from our Astra Militarum collection.
FAQs – Tempestus Scions (tap + to expand)
Yes—“Storm Trooper” is the long‑standing nickname. The formal arm is the Militarum Tempestus, and its elite troopers are Tempestus Scions.
Stricter selection and training, carapace armour, hot‑shot weapons, better insertion options, and mission‑focused orders that let small squads punch far above their weight.
It’s role‑dependent. Kasrkin excel as elite shock infantry within Cadian‑style forces; Scions shine as expeditionary raiders with wider insertion tools and off‑table taskings.
Two plasma + two melta, or two volley guns + two plasma. Add a Vox‑caster and keep the Tempestor’s weapon aligned to the squad’s role.
Deep strike, grav‑chute, or via Valkyrie air insertion—whichever gets them to the objective fastest with the least interference.
Yes. Clear panels, crisp armor edges, and distinct lenses make them ideal for learning edge highlighting and subtle weathering.
Valkyries for delivery; tanks or artillery to peel screens; and a counter‑assault element to protect your command pieces when the enemy closes.