Corvus Belli Guide: Infinity, Warcrow and What Makes Their Games Different
Corvus Belli occupies an interesting position in miniature gaming.
The Spanish company is best known for producing highly detailed miniatures and tactical wargames that tend to reward positioning, scenario play, and careful decision-making rather than simply putting the largest possible army on the table.
For years, Infinity was the game most players immediately associated with Corvus Belli.
Now it has company.
Warcrow has developed into a full fantasy wargame with its own factions, miniatures, organized-play system, and expanding setting.
Both games share some Corvus Belli DNA.
Both use relatively small forces.
Both care heavily about positioning.
Both have striking miniatures.
Both offer official army-building tools and organized play.
But they are not simply science-fiction and fantasy versions of the same game.
Infinity is a dense, reactive tactical skirmish system built around futuristic special operations.
Warcrow is a fantasy squad-based battle game with a more approachable rules structure, unit-based combat, magic, creatures, and a very different activation rhythm.
If you have been looking at Corvus Belli miniatures and wondering where to begin, this guide breaks down the company, its two major tabletop wargames, and which one is likely to fit you best.
Browse Infinity, Warcrow, miniatures, starters, and new releases in our Corvus Belli collection at Tistaminis.
- Choose Infinity if you want high-tech science fiction, individual operatives, hacking, camouflage, reactive fire, dense terrain, deep army building, and highly tactical play.
- Choose Warcrow if you want fantasy, warriors and monsters, magic, unit-based combat, easier initial learning, and a more traditional fantasy army-building experience.
- Choose either if detailed miniatures, strong faction identity, scenario play, and tactical decision-making are major priorities.
Who Are Corvus Belli?
Corvus Belli is a Spanish miniature-game publisher based in Galicia.
The company designs games, miniatures, settings, organized-play systems, and supporting digital tools around its own fictional universes.
Its best-known property is Infinity, but the current Corvus Belli catalogue increasingly revolves around two major tabletop worlds:
- Infinity Universe
- Warcrow Universe
The company also produces other games connected to those settings, but Infinity and Warcrow are the primary miniature wargames most hobbyists encounter first.
The company has traditionally focused less on enormous model-count armies and more on smaller forces where individual miniatures, positioning, terrain, and tactical choices matter heavily.
Infinity vs Warcrow: Quick Comparison
| Category | Infinity N5 | Warcrow |
|---|---|---|
| Setting | High-tech science fiction | Medieval fantasy |
| Scale | Tactical skirmish | Squad-based tactical battle |
| Typical Game Length | About 60–120 minutes | About 60–90 minutes |
| Model Focus | Individual operatives | Units made from one or more troops |
| Miniature Materials | Metal and plastic | Primarily plastic |
| Rules Complexity | High | Moderate |
| Reactive Gameplay | Extremely important | Present through its own turn and reaction structure, but less defining |
| Terrain Density | Very High | Moderate–High |
| Magic / Supernatural | No traditional fantasy magic | Major part of the setting |
| Hacking / Technology | Major gameplay element | Not applicable in the same way |
| Best For Beginners | Good with guidance | Very Good |
| Competitive Depth | Excellent | Growing rapidly |
INFINITY What Is Infinity?
Infinity N5 is Corvus Belli's futuristic tactical miniatures game.
The setting takes place roughly two centuries into humanity's future after mankind has expanded beyond Earth into multiple star systems.
Human powers compete politically and militarily while alien civilizations, artificial intelligence, corporations, special operations forces, and advanced technology all reshape the conflict.
Visually, Infinity Mixes:
- Military science fiction
- Cyberpunk
- Manga and anime influences
- Near-future tactical equipment
- Power armour
- Robotics
- Advanced camouflage
- Artificial intelligence
The result is very different from grimdark science fiction.
Infinity's future is dangerous, but also clean, colourful, technologically advanced, and visually diverse.
Infinity Is About Small Special Operations Forces
Infinity does not generally ask you to command massive armies containing hundreds of miniatures.
You instead control a relatively compact force of individual specialists.
Your Team Might Include:
- Line infantry
- Snipers
- Heavy infantry
- Hackers
- Doctors
- Engineers
- Camouflaged operatives
- Remotes
- TAGs
- Airborne troops
Every piece can have a specific role.
This is part of why Infinity armies often feel closer to a special-operations team than a conventional military formation.
Infinity's Defining Mechanic: Your Opponent Is Never Really Inactive
One of the most distinctive parts of Infinity is the ARO system.
ARO stands for:
Automatic Reaction Order.
When the active player moves, shoots, or performs other actions within the awareness of enemy models, those enemy models may be able to react.
This Can Include Actions Such As:
- Shooting
- Dodging
- Discovering camouflaged enemies
- Other tactical reactions
This fundamentally changes how movement works.
You cannot casually walk across an open street simply because it is "your turn."
An enemy sniper may immediately respond.
This keeps both players involved and makes line of sight one of the most important resources on the table.
Infinity Rewards Careful Positioning
The difference between a good move and a terrible move can be a few centimetres.
You Constantly Think About:
- Line of sight
- Cover
- Weapon range
- Movement lanes
- Enemy ARO pieces
- Camouflage
- Objectives
- Order efficiency
Because of this, Infinity can feel extremely rewarding when a plan works.
You did not simply roll better.
You may have created an engagement where the odds were favourable before the dice were ever rolled.
Infinity Terrain Is Not Optional Decoration
Dense terrain is fundamental to Infinity.
An open battlefield can create an extremely poor game because long-range weapons would dominate enormous areas.
Good Infinity Tables Usually Include:
- Buildings
- Walls
- Containers
- Walkways
- Billboards
- Scatter terrain
- Vehicles
- Multiple levels
The terrain creates tactical routes across the table.
It is effectively another part of the rules system.
Explore our tabletop terrain collection if you are building a dense skirmish battlefield.
Infinity Has a Reputation for Complexity
This reputation is partly deserved.
Infinity contains a large number of:
- Weapons
- Skills
- Equipment types
- States
- Interactions
- Specialist roles
Learning every possibility immediately would be overwhelming.
Fortunately, you do not need to.
Start with basic infantry and straightforward weapons.
Learn Orders, movement, shooting, AROs, face-to-face rolls, and cover first.
Add hacking, camouflage, advanced deployment, complex equipment, and other systems gradually.
Infinity Essentials Makes the Entry Point Clearer
Corvus Belli currently positions Infinity Essentials as the primary starting point for new Infinity players.
The goal is to introduce the core tactical systems before immediately exposing new players to every advanced rule in N5.
This Makes Sense Because Infinity Is Best Learned in Layers
The basic game is understandable.
The depth comes from everything you can add after that.
Infinity Factions Have Strong Identities
The Human Sphere contains a large number of armies and sectorial forces.
Major factions include forces such as:
- PanOceania
- Yu Jing
- Ariadna
- Haqqislam
- Nomads
- Aleph
- Combined Army
- O-12
- Non-Aligned Armies
Within those broad armies are even more focused forces.
This Allows Players to Choose Based On:
- Visual design
- Technology level
- Camouflage
- Heavy armour
- Hacking
- Mobility
- Firepower
- Specialist options
Who Should Play Infinity?
Infinity is particularly good for players who enjoy:
- Complex tactical choices
- Science fiction
- Small elite forces
- Dense terrain
- Competitive play
- List optimization
- Reactive gameplay
- Detailed miniatures
WARCROW What Is Warcrow?
Warcrow is Corvus Belli's fantasy miniature wargame set in the world of Lindwurm.
The setting contains warriors, wizards, creatures, nations, religious orders, monsters, ancient powers, and changing cycles of magic.
But mechanically, Warcrow is not simply Infinity with swords.
The game was designed around its own unit system, turn structure, dice mechanics, stress effects, and fantasy battlefield interactions.
Warcrow Is Best Described As:
A squad-based tactical fantasy wargame.
You command a company composed of multiple units, with each unit containing one or more individual troops.
Warcrow Uses Units Rather Than Purely Individual Operatives
This immediately creates a different feeling from Infinity.
Infinity often asks:
"What can this individual specialist accomplish with these Orders?"
Warcrow is more likely to ask:
"How should this unit contribute to my overall battle plan?"
Your Company Can Include:
- Infantry units
- Heroes
- Mounted troops
- Creatures
- Magic users
- Heavy units
- Specialists
The result feels closer to controlling a small fantasy military force than a handful of independent special operatives.
Warcrow Uses a Custom Dice System
Warcrow uses coloured eight-sided dice divided into offensive and defensive types.
Offensive Dice Include:
- Red
- Orange
- Yellow
Defensive Dice Include:
- Green
- Blue
- Black
Different units and attacks use different combinations.
Results generate symbols rather than relying solely on straightforward numerical target rolls.
Switches Make Dice Results More Interesting
One of Warcrow's key systems is the Switch.
Dice rolls generate symbols.
Those symbols can then be spent through Switch abilities to produce additional effects.
This Can Create Decisions Around:
- Additional damage
- Status effects
- Special abilities
- Defensive benefits
- Unit-specific tricks
This means the dice are not simply telling you whether an attack succeeded.
They can create decisions about how you want that success to resolve.
That gives units more personality without requiring every attack to use a completely separate subsystem.
Stress Is a Major Warcrow Mechanic
Stress represents combat pressure, exhaustion, fear, and mental strain.
It gives players another way to degrade enemy units without simply removing miniatures.
This Means Battlefield Pressure Can Matter Even When:
- You do not completely destroy the target.
- An attack causes limited direct damage.
- A unit survives but becomes less effective.
This contributes to the feeling that Warcrow units are being worn down through a battle rather than operating perfectly until the final miniature disappears.
Warcrow Is Easier to Approach Than Infinity
We would generally recommend Warcrow first if someone likes both settings equally but is worried about learning difficulty.
Why?
- Fewer years of accumulated rules interactions
- Unit cards keep relevant information accessible
- A more contained initial faction ecosystem
- Dedicated starter products
- Shorter typical game duration
- Less emphasis on complex hidden-information interactions
This does not mean Warcrow is simplistic.
Positioning, activation order, unit synergies, scenario scoring, stress, Switches, and magic still provide plenty to think about.
Warcrow Battle Packs Are Strong Starting Products
Corvus Belli's Battle Packs are designed to provide a two-player introduction to the game.
They include miniatures from opposing factions alongside the components needed to learn.
Depending on the Battle Pack, Components Include:
- Miniatures
- Gaming mat
- Learn-to-play booklet
- Dice
- Templates
- Tokens
- Turn counter
- Terrain elements
This makes Warcrow much easier to begin with another player than buying two unrelated armies and trying to work out everything separately.
Warcrow Has Expanded Rapidly
By September 2026, Corvus Belli lists six Warcrow factions:
- Hegemony of Embersig
- Northern Tribes
- Sÿenann
- Feudom
- Scions of Yaldabaoth
- Mounthaven
This matters because Warcrow is moving beyond its original starter-box matchup into a much broader faction ecosystem.
That Gives New Players More Choice Around:
- Visual style
- Magic
- Unit composition
- Faction lore
- Battlefield identity
Warcrow Organized Play Is Growing Too
Warcrow uses the Warcrow Tournament System, or WTS.
The system supports organized seasons and international rankings.
Corvus Belli continues publishing seasonal material and tournament support as the faction range expands.
This is useful for players who like Warcrow's fantasy setting but still want a structured competitive environment rather than purely narrative games.
Who Should Play Warcrow?
Warcrow is particularly good for players who enjoy:
- Fantasy settings
- Magic
- Small military forces
- Characterful units
- Monster and creature designs
- Scenario-based battles
- Modern plastic miniatures
- Medium-complexity tactical rules
Infinity vs Warcrow: Which Is More Tactical?
Both are tactical, but Infinity is more granular.
Infinity gives individual models enormous importance.
A single operative can:
- Move through several positions
- Attack multiple times
- Hack
- Complete objectives
- Trigger several enemy reactions
Warcrow moves some of that tactical decision-making upward toward the unit level.
You are still making careful decisions, but you generally have fewer layers of nested weapon, equipment, hacking, camouflage, and reaction interactions to process.
Which Game Is Easier to Learn?
Warcrow.
Infinity is not impossible for beginners.
But it benefits enormously from:
- A teaching player
- A demo
- Infinity Essentials
- Gradually introducing advanced rules
Corvus Belli maintains a Warcor volunteer network specifically to help teach Infinity.
Warcrow has a similar Herald community for demonstrations and local support.
Both games are easier to understand on the table than they are from reading every rule before your first game.
Which Game Has Better Miniatures?
This is entirely subjective.
But the miniature philosophy is noticeably different.
Infinity
Leans toward:
- Military science fiction
- Cyberpunk
- Anime influence
- Detailed armour
- Firearms
- Individual specialists
Warcrow
Leans toward:
- Fantasy armour
- Creatures
- Magic users
- Distinct cultures
- Large fantasy personalities
- More organic shapes
Both are excellent painting ranges.
Your preference will probably depend more on setting than sculpt quality.
Metal vs Plastic: An Important Difference
Infinity still includes Corvus Belli's long-established metal miniature range alongside newer plastic products.
Warcrow has been developed much more heavily around modern plastic kits.
If You Love Metal Miniatures
Infinity remains one of the major modern miniature games where metal is still part of the range's identity.
If You Strongly Prefer Plastic
Warcrow may be the more immediately comfortable hobby experience.
Neither material is inherently better, but assembly and handling are different enough that it is worth considering before starting.
Which Game Is Cheaper to Start?
This depends on the exact starter product and how quickly you expand.
Both games benefit from relatively modest model counts compared with large army systems.
But Remember to Budget for Terrain
This is especially important for Infinity.
You may own enough miniatures to play fairly quickly but still need a properly populated table.
Warcrow also benefits from good scenery, but Infinity's dense line-of-sight environment makes terrain particularly critical.
Which Game Takes Up Less Storage Space?
Both generally require less miniature storage than large army games.
However, Infinity terrain can occupy significant storage space.
Your Miniatures May Fit in One Case.
Your cyberpunk city may not.
Warcrow has a somewhat more conventional fantasy terrain requirement, making it easier to reuse forests, ruins, rocks, and structures from other fantasy systems.
Infinity Is Better for Players Who Love List-Building Depth
Infinity's army construction can become extremely detailed.
Different troops bring:
- Skills
- Weapons
- Equipment
- Deployment options
- Specialist capabilities
- Fireteam interactions
The official Army tool makes building and saving lists much easier.
Players can spend a significant amount of time exploring alternatives before even putting the force onto the table.
Warcrow Is Better for Players Who Want Unit Synergy
Warcrow list building still matters, but the decisions are more likely to revolve around how units support one another.
You Might Ask:
- Which unit applies Stress?
- Which Hero supports it?
- Where does my magic come from?
- Which unit holds objectives?
- Which unit creates the main combat threat?
This makes the army feel more like a company rather than a collection of individual operatives.
Which Game Is Better for Competitive Players?
Infinity currently has the deeper and more mature competitive ecosystem.
It has years of organized play, established tournament conventions, mature faction knowledge, and a highly experienced community.
Warcrow is newer, but the WTS provides an official structure and the faction pool continues expanding.
Choose Infinity If:
You want to enter an already mature tactical tournament system.
Choose Warcrow If:
You like the idea of joining a younger competitive environment while players are still discovering how the game develops.
Which Game Is Better for Casual Play?
Warcrow may be easier to drop onto the table casually.
The shorter typical game duration and more contained rules environment reduce the preparation required.
Infinity is still excellent casually, but experienced players tend to benefit from understanding:
- Terrain expectations
- Mission design
- Army interaction
- The larger rules vocabulary
Infinity improves dramatically as both players gain experience.
Which Game Is Better for Narrative Players?
Both have substantial lore.
Infinity
Offers:
- Political intrigue
- Special operations
- Alien conflict
- Artificial intelligence
- Corporate warfare
- Human faction rivalries
Warcrow
Offers:
- Fantasy nations
- Magic cycles
- Religious conflict
- Ancient powers
- Exploration
- Faction-driven campaigns
The better choice simply depends on which world you want to spend more time in.
Infinity Painting Style
Infinity is excellent for painters who like clean detail.
Common Opportunities Include:
- Armour panels
- Glowing visors
- Holographic effects
- Urban camouflage
- Bright faction colours
- Weapon lighting
Because model counts are relatively low, you can spend substantial time on individual operatives without turning the army into a multi-year painting project.
Warcrow Painting Style
Warcrow offers a more traditional fantasy painting canvas.
You Can Work With:
- Cloth
- Leather
- Steel
- Skin
- Fur
- Magic effects
- Monsters
- Natural materials
This makes it particularly appealing if you enjoy varied textures rather than futuristic armour.
Browse our miniature paint collection for acrylic paints, washes, Speedpaint-style ranges, metallics, primers, and hobby finishing products.
What Hobby Supplies Do You Need?
Both Infinity and Warcrow benefit from the usual miniature-building toolkit.
We Recommend:
- Sprue cutters where appropriate
- Hobby knife
- Super glue for metal miniatures
- Plastic glue where suitable for plastic kits
- Primer
- Paint brushes
- Acrylic miniature paints
- Basing materials
Browse our hobby supplies collection for tools, glue, brushes, basing products, and accessories.
CorvuSphere Connects the Games
Corvus Belli is increasingly bringing its player ecosystem together through CorvuSphere.
The official platform supports army building, game history, event tools, and community functionality.
This is useful because Corvus Belli is not treating digital support as something exclusively for tournament players.
Players Can Use Official Tools For:
- Building lists
- Saving armies
- Recording games
- Finding events
- Participating in organized play
That makes the jump from buying miniatures to actually finding a community easier.
The Warcor and Herald Networks Matter
Corvus Belli also supports volunteer communities designed to teach its games.
Infinity
Uses Warcors.
Warcrow
Uses Heralds.
These volunteers can run demonstrations, introduce new players, and help connect people with local groups.
A good teaching game can eliminate much of the intimidation created by reading the complete rulebook without context.
What About Aristeia! and HexaDome Legends?
Corvus Belli has also explored smaller arena-style games within the Infinity universe.
The current HexaDome Legends experience focuses on teams of futuristic gladiators fighting objective-driven arena matches.
Broadly:
- Infinity = sci-fi tactical warfare
- Warcrow = fantasy tactical warfare
- HexaDome Legends = futuristic arena combat
If Infinity looks appealing but you want something even smaller and more self-contained, the arena-game side of the Corvus Belli catalogue may also be worth exploring.
What Should You Buy First for Infinity?
Step 1: Start With Infinity Essentials
Use the introductory system to learn the foundations.
Step 2: Choose a Faction
Start with miniatures you actually like.
Step 3: Learn With a Small Force
Do not immediately try to understand every possible profile.
Step 4: Build Terrain
This is not optional long-term.
Step 5: Expand Through Actual Games
Add specialists based on what your force needs.
Starting Infinity?
Browse our Corvus Belli collection for Infinity starters, faction miniatures, reinforcements, and new releases.
Add tabletop terrain to create the dense battlefield Infinity needs.
What Should You Buy First for Warcrow?
Step 1: Choose a Battle Pack
This is particularly good if two players are starting together.
Step 2: Learn the Basic Units
Understand movement, combat, Stress, Switches, and the turn structure.
Step 3: Choose Your Faction
You do not need to stay with one of the forces in your introductory box forever.
Step 4: Build Toward a Full Company
Add units that provide distinct battlefield roles.
Step 5: Explore WTS Play
Once you understand the game, organized play provides another reason to refine the force.
Infinity vs Warcrow: Which One Should You Buy?
| If You Want... | Choose... |
|---|---|
| High-tech science fiction | Infinity |
| Fantasy | Warcrow |
| The deeper tactical system | Infinity |
| The easier first game | Warcrow |
| Reactive enemy actions during your turn | Infinity |
| Magic and monsters | Warcrow |
| Cyberpunk and hacking | Infinity |
| Mostly plastic miniatures | Warcrow |
| A mature competitive scene | Infinity |
| A newer system still expanding quickly | Warcrow |
| Dense futuristic terrain | Infinity |
| A fantasy company of units and heroes | Warcrow |
What If You Like Both?
This is not actually a bad problem to have.
The games are different enough that owning both does not feel redundant.
Infinity Gives You:
Individual tactical operatives and futuristic special operations.
Warcrow Gives You:
Fantasy companies, creatures, heroes, and magic.
The model counts remain manageable enough that collecting both is considerably more realistic than maintaining two enormous mass-battle armies.
Why Corvus Belli Is Worth Watching
Corvus Belli has managed to expand beyond being known for one game without simply copying that game's rules into another setting.
That is important.
Infinity remains distinctive.
Warcrow is developing its own identity.
And Corvus Belli now has a broader ecosystem of:
- Miniatures
- Organized play
- Official army builders
- Community volunteers
- Narrative settings
- Starter products
The result is a catalogue that can appeal to very different miniature gamers while retaining a recognizable focus on tactical play and high-detail models.
Who Should Try Corvus Belli Games?
| Player Type | Recommendation |
|---|---|
| Tactical Wargamer | Excellent |
| Skirmish Gamer | Excellent |
| Sci-Fi Fan | Infinity |
| Fantasy Fan | Warcrow |
| Painter Who Likes Detailed Characters | Excellent |
| Player Who Wants Low Model Counts | Very Good |
| Competitive Player | Infinity especially |
| Completely New Wargamer | Warcrow may be the easier entry |
| Player Who Dislikes Terrain | Infinity may be less suitable |
| Player Who Wants Huge Army Battles | Look elsewhere – neither game is primarily about mass armies |
Frequently Asked Questions
What games does Corvus Belli make?
Corvus Belli is best known for Infinity and Warcrow. Infinity is its futuristic tactical skirmish game, while Warcrow is its fantasy squad-based miniature wargame. The company also develops other games connected to its fictional universes.
What is Infinity N5?
Infinity N5 is the current edition of Corvus Belli's science-fiction tactical miniatures game. Players command small forces of high-tech operatives in objective-driven battles where enemy models can react during the active player's turn.
What is Warcrow?
Warcrow is Corvus Belli's fantasy miniature wargame set in Lindwurm. Players command companies made from units of warriors, creatures, heroes, and magic users.
Is Warcrow just fantasy Infinity?
No. Although both are tactical Corvus Belli games, Warcrow has its own unit structure, coloured dice system, Switch mechanics, Stress rules, turn structure, magic, and fantasy army-building system.
Which is easier to learn, Infinity or Warcrow?
We would generally recommend Warcrow as the easier starting point. Infinity has a larger vocabulary of weapons, skills, hacking rules, equipment, camouflage, reactive actions, and other interactions.
How long does a game of Infinity take?
Corvus Belli estimates a typical Infinity game at approximately 60 to 120 minutes, depending on scenario, force size, and player experience.
How long does a Warcrow game take?
Corvus Belli estimates a typical Warcrow game at approximately 60 to 90 minutes.
Does Infinity require lots of terrain?
Yes. Dense terrain is an important part of Infinity because line of sight, cover, movement routes, firing lanes, and reactive attacks are central to the game.
Does Warcrow have organized play?
Yes. Warcrow uses the Warcrow Tournament System, or WTS, with official seasons and international rankings.
Does Infinity have organized play?
Yes. Infinity has a long-established organized-play community with official tournament support and rankings.
What are Warcors and Heralds?
Warcors are community volunteers who help teach and support Infinity, while Heralds perform a similar role for Warcrow. They can run demonstrations and help players connect with local communities.
Are Corvus Belli miniatures plastic?
It depends on the range. Infinity uses both metal and plastic miniatures, while Warcrow has been developed heavily around plastic miniatures.
Which Corvus Belli game should I start with?
Choose Infinity if you want deep futuristic tactical gameplay, reactive actions, hacking, camouflage, and individual specialists. Choose Warcrow if you prefer fantasy, magic, unit-based combat, and a somewhat easier initial learning curve.
Where can I buy Corvus Belli miniatures in Canada?
You can browse Infinity, Warcrow, starter products, faction miniatures, and other Corvus Belli releases online or in store at Tistaminis.
Final Verdict: Infinity or Warcrow?
Infinity remains the choice for players who want the deepest tactical experience.
Its ARO system means movement is dangerous.
Terrain matters enormously.
Individual specialists can completely change a game.
Hacking, camouflage, advanced equipment, deployment tricks, and weapon ranges create enormous tactical depth.
There is a learning curve.
But that learning curve is also part of why Infinity players can remain invested in the game for years.
Warcrow takes a different route.
It preserves Corvus Belli's emphasis on tactical decision-making while wrapping it in a more accessible fantasy system.
You command units instead of purely individual specialists.
Magic matters.
Stress matters.
Switches make dice results flexible.
Monsters and heroes provide centrepieces.
And the expanding faction roster means Warcrow now feels increasingly like a complete game rather than simply a new starter-box project.
So which one should you choose?
If you want:
Cyberpunk special operations where every doorway might contain an enemy ARO?
Play Infinity.
If you want:
Fantasy warriors, creatures, and mages fighting tactical battles on a smaller scale?
Play Warcrow.
If both sound good?
Corvus Belli has successfully made the two systems different enough that there is a legitimate reason to play both.
Explore Corvus Belli
Browse the full Corvus Belli collection at Tistaminis for Infinity, Warcrow, starter sets, faction miniatures, characters, and new releases.
Build and paint your force with our miniature paints and hobby supplies, or create a tactical battlefield using our tabletop terrain.
You can also browse our latest tabletop releases as new Infinity and Warcrow products arrive.
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