$ 45.00 CAD

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Screamers are a daemonic unit associated with Tzeentch, the Chaos God of change, magic, and manipulation, in the Warhammer Age of Sigmar and Warhammer 40,000 tabletop wargames. They are part of the Disciples of Tzeentch faction and are known for their bizarre and otherworldly appearance, as well as their role as aerial and fast-moving attackers. Here's a brief description of Screamers:

Aerial Daemonic Beasts: Screamers are daemonic entities that manifest as bizarre, serpentine creatures with multiple eyes and toothy maws. They have no wings but glide through the air using their otherworldly powers.

Speed and Agility: Screamers are exceptionally fast and agile, making them swift and elusive attackers on the battlefield. Their speed allows them to quickly close the distance to their targets and engage in hit-and-run attacks.

Sonic Attacks: Screamers emit ear-piercing sonic screams as they attack. These sonic attacks can disorient and harm enemy units, adding to their effectiveness in combat.

Tzeentchian Aspects: Screamers embody Tzeentch's ever-changing nature, and their appearance can vary, reflecting the whims of the Changer of Ways. This mutable nature makes them difficult to predict and adds to their enigmatic quality.

Aerial Assault: Screamers often work in tandem with other Tzeentchian units, such as Flamers or Pink Horrors, to create a coordinated aerial assault. This synergy allows Tzeentchian forces to dominate the skies and strike from unexpected angles.

Elusive Nature: Due to their speed and agility, Screamers can be challenging for opponents to target and eliminate. Their hit-and-run tactics can disrupt enemy formations and control the flow of battle.

Tzeentch's Whimsy: Screamers' abilities and appearance reflect the ever-changing and capricious nature of Tzeentch, adding a thematic element to the Disciples of Tzeentch faction.

In both Warhammer Age of Sigmar and Warhammer 40,000, Screamers are a unique and thematic addition to Tzeentchian armies. Their ability to swiftly engage and disorient enemy forces, combined with their otherworldly appearance, aligns them with Tzeentch's theme of change and unpredictability. They are a fast and agile unit capable of controlling the skies and striking fear into the hearts of their foes.

This multi-part plastic kit contains the parts necessary to assemble 3 Screamers of Tzeentch – bizarrely sleek ray-like forms, covered in eyes, horns and fins ready to slash at their foes.

This kit comprises 27 components, and is supplied with 3 small flying bases and 3 ball and socket flying stems.

Please note, due to Games Workshop policy we are not allowed to sell this product internationally outside of Canada. If added to cart, it may prevent checkout for international customers. International orders containing new Games Workshop products will be cancelled