Fighters and clerics have long been mainstays in AD&D game campaigns. Now, discover the dozens of kits created to adapt these basic classes to the unique and popular lands of Faerûn. Learn what a difference your homeland makes when you choose a warrior's kit, or discover benefits as will as disadvantages of worshipping certain gods of the Realms.
Some differences among people are subtle, while others can be quite glaring. This tome reveals ways to identify whether a mercenary hails from Chondath or Waterdeep. Not all black-clad priests are evil followers of Cyric, and even priests of the demipowers have skills to respect.
In addition to priests and warrior kits, unique PC subclasses are revealed herein: the Harper, roving guardian of nature and justice, and the Crusader, a militant priest able to defend the faith with steel if necessary.
As sure as Elminster's pipe glows green, the true warriors and priests of the Realms stand revealed at last!