What is Star Wars: Shatterpoint?
Shatterpoint is a new miniatures game set within the Star Wars universe that invites players to collect, assemble, and paint their own squads of heroes, villains, and their allies and pit them against one another in tense duels to control key battlefield. The Star Wars: Shatterpoint game empowers players to alter the fate of the galaxy, from the Core Worlds to the Outer Rim.
Shatterpoint Release Date
Star Wars: Shatterpoint is an upcoming minatures skirmish game set to be released by Atomic Mass Games under Asmodee on June 2, 2023 The game features characters and factions of the Clone Wars and Galactic Civil War eras, specifically grouping them as squad leaders, second-in-commands, and troops.
Shatterpoint Squad Packs
Squad Packs add 4 extra miniatures to your Star Wars Shatterpoint game. These packs include all the stat, order, and stance cards players need to bring these characters to life on the tabletop.
Available for purchase upon release is the Jedi Hunters Squad Pack (Adds four new miniatures: Grand Inquisitor, Reva, Fifth Brother, and Fourth Sister), featuring well known characters aligned with the dark side of the force. Also available is the Appetite for Destruction Squad Pack, featuring General Grievous and some of his droids.
How to play Shatterpoint?
So, you’ve built your strike team, set up the Mission, and you’re ready to ignite your lightsabers and start firing away with your blasters. What's next?
The game uses 5 range tools for measuring things like abilities and attacks: 4 range tools numbered 2-5 and a shove tool. Range 1 abilities can be measured using the short end of any of the Range tools or either end of the shove tool. Movement in Shatterpoint uses just two movement tools. The long movement tool is used when a character makes an advance, while the short movement tool is used for a number of different movements like dashing, jumping, and climbing. The use of these tools means that measuring anything in the game is fast and easy.
Like the vast majority of tabletop games, Shatterpoint uses dice to determine the outcome of various actions, most notably attacks. There are two types of dice in Shatterpoint. Attack Dice which are eight-sided and Defense Dice which are six-sided.
In most tabletop miniatures games, gameplay is divided into a certain number of Rounds, with each Round typically being broken down into phases or turns that dictate how players activate their miniatures and resolve the actions in the game. Shatterpoint breaks from this standard format by removing the concept of Rounds. Instead, games of Shatterpoint are played over a series of alternating player Turns.
Many of the traditional game mechanics that would be handled in the phases of a round have been integrated into the player turn, thereby creating a very smooth game flow and pacing that gets more intense and exciting as the game progresses to its ultimate conclusion.
During a player’s turn, they get the chance to activate one of their Units. When a Unit activates it can make up to two actions. The basic actions in Shatterpoint are:
Move – Each character in the Unit may advance, dash, or climb.
Focus – The next attack made by each character in the Unit this activation adds 1 die to its attack roll
Combat – Each character in the Unit may make an attack
Ability –The Unit may use an ability that requires the use of an action
Recover – Each character in the Unit may Heal. When a character Heals it may remove one Condition or 1 Damage from itself or another allied character within Range 2 of it.
Take Cover – Each character in the Unit is Pushed and gains a Hunker Token which improves its defense against Ranged attacks.
In addition to its standard actions, many characters have unique abilities that they can use during play.