Warhammer Fantasy Roleplay: Tribes and Tribulations
Tribes and Tribulations explores the chaotic and brutal world of Orcs, Goblins, and other greenskin tribes within the Old World. This supplement provides a wealth of material for Game Masters to enrich their campaigns with unique warbands, cultural insights, and dangerous adversaries.
Key Features:
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Detailed Tribe Profiles: Learn about six distinct tribes, each with its own lore and characteristics:
- The Cluster-Eye Tribe: Forest Goblins infamous for their treacherous tactics in the Drakwald.
- The Broken Nose Tribe: Skilled raiders known for attacking Dwarf Holds and looting artillery.
- The Black Mountain Boyz: Cunning bandit Orcs dominating mountain passes.
- The Stone Snakes: Savage Orcs embroiled in deadly skirmishes with Chaos Dwarfs.
- The Wolfboyz of Oglah Khan: Ruthless Hobgoblin mercenaries.
- Matthogg’s Payswords: Ostermark-based Ogre sellswords with a fearsome reputation.
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Expanded Lore: In-depth exploration of greenskin society, covering Goblins, Black Orcs, Hobgoblins, Snotlings, Ogres, and Trolls, along with their behaviors and hierarchies.
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Waaagh! Magic: Introduces new spells and abilities unique to Orc and Goblin shamans, reflecting their volatile and chaotic magical practices.
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Nemesis Profiles: Ready-to-use warlords, shamans, and monsters, complete with detailed stat blocks and backstories.
Perfect For:
- Game Masters: Add dynamic and memorable greenskin adversaries to your campaigns.
- Players: Gain new challenges and rich storytelling opportunities with diverse greenskin encounters.
- Warhammer Lore Enthusiasts: Deepen your understanding of the tribes that shape the greenskin world.
Enhance your adventures with Tribes and Tribulations, offering unparalleled depth to the feral and unpredictable world of greenskins in Warhammer Fantasy Roleplay.